-
Magic the Gathering
Pokémon
Dragon Ball Super
Yu-Gi-Oh!
-
Ultra Pro
Dragon Shield
Ultimate Guard
Card Armour
-
Trading Cards
- Magic the Gathering
- Dragon Ball Super
- Disney Lorcana
- Yu-Gi-Oh!
- Pokémon
- Solforge
- Digimon
- MetaZoo
- One Piece
- Transformers
- Grand Archive
- Flesh and Blood
- Battle Spirits Saga
- My Hero Academia
Games Workshop
- Warhammer Collectible Figures
- Warhammer 40K
- Age of Sigmar
- Blood Bowl
- Warcry
- Kill Team
- Necromunda
- Warhammer Underworlds
- Aeronautica Imperialis
Hobby Products
- Citadel Paints
- Citadel Accessories
- Vallejo Paints
- Gale Force Nine Paints
- Scenery
- Redgrass Accessories
Star Wars Games
-
Dungeons and Dragons
Pathfinder
Miniatures
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
7 Wonders Duel Board Game
7 Wonders Duel Board Game
Regular Price $49.00Vendor: Pro Gamers and Collectables
Product Type : Board Game
Hurry! Only1units left in stock!1x Factory sealed 7 Wonders Duel Board Game
In many ways 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round.
A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.
Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire all six different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.
We strive to sell only high-quality products and care for them in our store and when shipped to you. In the rare event there is an issue with your order, please contact us on (03) 8358 4899 during the business hours on the home page of this website.
Payments are processed only after we confirm your items are in stock and in good condition. Your payment provider may place a pending transaction on your account for the full purchase price until we manually process the payment.In the event an error has occurred we may provide you a replacement and request you return items of higher-value in good condition at our expense before we ship the replacement.
To be eligible for a return, refund, or exchange, your item/s must be unused, in good condition and in the original packaging. Proof of purchase is required, preferably by providing your order acknowledgment or shipping confirmation email. You must be the original purchaser and account holder of the payment method.
Approved refunds will be submitted to your original payment provider within three working days of receiving the return item. You will receive confirmation via email and the credit will be automatically applied to your account. Some banks take time to process refund requests. If you haven’t received your refund within five working days, contact us and we will confirm if it has been submitted to your payment provider.
In the event that a refund is granted due to changing your mind, you no longer want the item, or you have taken more than the allotted time to return the item/s, you may be responsible for paying any credit card or Paypal fees the provider charges us. We can deduct this from the amount refunded to you. We may request you select a trackable shipping service and purchase insurance at your expense when returning items for these reasons.
For products missing components or damage within the factory-sealed packaging, we may request you contact the manufacturer. They will often cover your shipping costs and sometimes provide something extra to apologise for the inconvenience.
Items with prices that fluctuate based on supply, demand, tournament playability or ban lists may not be returned if any of these events have affected the item's price.
Authorised returns are to be sent to:
Pro Gamers
Shop 14
8-10 Vanessa Drv
Ravenhall VIC 3023
This refund, exchange and returns policy applies to online and in store purchases. It lasts five working days after the date of purchase, or 48 hours after the item is received, whichever is shorter.7 Wonders Duel Board Game
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pro Grading Guide
'
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'