-
Trading Card Games
- Magic the Gathering
- Dragon Ball Super
- Disney Lorcana
- Yu-Gi-Oh!
- Pokémon
- Solforge
- Digimon
- MetaZoo
- One Piece
- Transformers
- Grand Archive
- Flesh and Blood
- Battle Spirits Saga
- My Hero Academia
Star Wars Games
Games Workshop
-
Ultra Pro
Dragon Shield
Ultimate Guard
-
Dungeons and Dragons
Pathfinder
Miniatures
Dice
-
-
-
-
-
-
Agricola Board Game
Agricola Board Game
Regular Price $94.00Vendor: Pro Gamers and Collectables
Product Type : Board Game
Hurry! Only1units left in stock!1x Factory sealed Agricola Board Game
In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.
Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14).
Each player starts with two playing tokens (farmer and wife) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you'll have more and more: first thing in a round, a new action card is flipped over.
Problem: Each action can be taken by one player each round, so it's important to do some things with high preference.
Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions.We strive to sell only high-quality products and care for them in our store and when shipped to you. In the rare event there is an issue with your order, please contact us on (03) 8358 4899 during the business hours on the home page of this website.
Payments are processed only after we confirm your items are in stock and in good condition. Your payment provider may place a pending transaction on your account for the full purchase price until we manually process the payment.In the event an error has occurred we may provide you a replacement and request you return items of higher-value in good condition at our expense before we ship the replacement.
To be eligible for a return, refund, or exchange, your item/s must be unused, in good condition and in the original packaging. Proof of purchase is required, preferably by providing your order acknowledgment or shipping confirmation email. You must be the original purchaser and account holder of the payment method.
Approved refunds will be submitted to your original payment provider within three working days of receiving the return item. You will receive confirmation via email and the credit will be automatically applied to your account. Some banks take time to process refund requests. If you haven’t received your refund within five working days, contact us and we will confirm if it has been submitted to your payment provider.
In the event that a refund is granted due to changing your mind, you no longer want the item, or you have taken more than the allotted time to return the item/s, you may be responsible for paying any credit card or Paypal fees the provider charges us. We can deduct this from the amount refunded to you. We may request you select a trackable shipping service and purchase insurance at your expense when returning items for these reasons.
For products missing components or damage within the factory-sealed packaging, we may request you contact the manufacturer. They will often cover your shipping costs and sometimes provide something extra to apologise for the inconvenience.
Items with prices that fluctuate based on supply, demand, tournament playability or ban lists may not be returned if any of these events have affected the item's price.
Authorised returns are to be sent to:
Pro Gamers
Shop 14
8-10 Vanessa Drv
Ravenhall VIC 3023
This refund, exchange and returns policy applies to online and in store purchases. It lasts five working days after the date of purchase, or 48 hours after the item is received, whichever is shorter.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pro Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'