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topFILTER FILTERThere are 25001 productsSort
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71-37 Warhammer 40K - Emperor's Children Battleforce: Blissbound Warband$370.00The Emperor's Children are debauched warriors bound in worship to the Chaos God Slaanesh. Wreathed in sweet corruption, twisted in body and mind, they ravage the galaxy in campaigns of gory excess ...
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71-43 Warhammer 40K - Chaos Space Marines Battleforce: Hellforged Warband$360.00Chaos Space Marines are genetically augmented warriors who seek to conquer, slaughter, and despoil. These heretics go to war equipped with corrupted versions of the weapons and armour they once wie...
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71-47 Warhammer 40K - Astra Militarum Battleforce: Krieg Siege Platoon$370.00Grim, dour, and fanatically devoted to the Imperium, the soldiers of the Death Korps of Krieg specialise in doing battle in the most horrific of conditions. They are known for their relentless, att...
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71-48 Warhammer 40K - Space Marines Battleforce: Iron Halo Strike Force$370.00Space Marines are genetically augmented warriors created as Humanity’s ultimate shock troops. They go to war armed and armoured with the best wargear the Imperium can provide, complementing their e...
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71-51 Warhammer 40K - Tyranids Battleforce: Crusher Stampede$345.00Should the Tyranids be faced with an especially formidable target, the Hive Mind may unleash what Imperial Strategos have termed a Crusher Stampede. The cores of these swarms comprise hulking monst...
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71-56 Warhammer 40K - T'au Empire Battleforce: Farsight Cadre$300.00Commander Farsight goes to war surrounded by Battlesuits that can keep up with his aggressive style of war. While soaking up return fire that would lay most armies low, the heavy firepower they bri...
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73-01 Warhammer 40K - Combat Patrol: Adeptus Custodes$230.00Combat Patrol: Adeptus Custodes gives you the means to persecute the enemies of the Throne with extreme prejudice in fast-paced games of Warhammer 40,000. It contains all the units you'll need to s...
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73-04 Warhammer 40K - World Eaters: Combat Patrol$245.00The Daemon Prince Vorrakh has spilled oceans of blood, but it's never enough. He leads a pack of crazed killers in a never-ending quest to collect skulls for Khorne. His Master of Executions helps ...
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73-05 Warhammer 40K Combat Patrol: Death Guard$250.00Sholgor the Putrid is a Lord of Virulence who leads his shambling Death Guard warband to battle surrounded by a bodyguard of Deathshroud Terminators, advancing implacably as his bloated Plague Mari...
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73-06 Warhammer 40K - Thousand Sons: Combat Patrol (2025)$250.00The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyri...
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73-10 Warhammer 40K - Combat Patrol: Emperor's Childrren$250.00The notorious Callous Blades warband is led by Lord Kaphrael, a figure whose arrogance is matched only by his skill at arms. As he calls out his victims and cuts them down in duels, he inspires his...
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73-38 Warhammer 40K - Genestealer Cults: Combat Patrol$240.00Genestealer Cults armies outmanoeuvre their foes with infiltration, clawed horrors and grimy militia alike, squirming through sewers and pipe networks to reach their prey. They prepare ambush sites...
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73-44 Warhammer 40K - Combat Patrol: Dark Angels$240.001x Factory sealed Dark Angels Combat Patrol None fight with more grim determination than the battle-brothers of the Dark Angels – they are held in awe by their allies and enemies alike. Yet behind ...
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73-472 Warhammer 40K - Combat Patrol: Death Korps of Krieg$255.00The Death Korps of Krieg will stop at nothing to prove their loyalty to the Imperium, casting aside their lives in brutal wars of attrition. They rely on the weight of numbers, an unflinching persp...
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73-491 Warhammer 40K - Combat Patrol: Necrons$240.00The Necrons rise across the galaxy, android legions emerging from stasis-crypts after millions of years in deathless slumber. Amonhotekh's Guard stalk the worlds that once belonged to their master,...
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73-50 Warhammer 40K - Combat Patrol: Orks$250.00Kickstart the Waaagh! with Combat Patrol: Orks! This boxed set contains all the units you need to start your army or expand an existing collection, and will save you money compared to buying the co...
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73-501 Warhammer 40K - Armageddon Battalion: Orks$233.00When a Speedwaaagh! Is unleashed, entire planets become Ork speedways. The xenos tear across battlefields at breakneck pace, blazing away at anything in their path. Soon enough, the once-proud rank...
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73-51 Warhammer 40K - Combat Patrol: Grey Knights$230.00The omens warn of Warp corruption spilling through into realspace at this location. Perhaps the manifestations have been caused by the foe’s efforts, or maybe the enemy is simply unlucky enough to ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pro Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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