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topFILTER FILTERThere are 25001 productsSort
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47-01 Warhammer 40K - Codex: Astra Militarum$85.00The Astra Militarum is the first, and often last, line of defence for Humanity. It's the largest coordinated fighting force in the galaxy, with ranks of trained and equipped soldiers tithed from co...
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47-06 Warhammer 40K - Astra Militarum: Leman Russ Battle Tank$100.00The Leman Russ is the primary battle tank of the Astra Militarum, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerou...
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47-07 Warhammer 40K - Astra Militarum: Chimera$70.00The Chimera is a versatile fighting vehicle, a durable and practical troop carrier employed to ferry infantry into the harshest war zones. While embarked, its passengers operate the Chimera’s in-bu...
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47-09 Astra Militarum Cadian Command Squad$68.001x Factory sealed 47-09 Astra Militarum Cadian Command SquadThis multipart plastic kit builds a Cadian Command Squad, made up of a Cadian Commander and four Veteran Guardsmen. The Cadian Commander ...
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47-12 Warhammer 40K - Astra Militarum : Sentinel$69.00Sentinels are all-terrain bipedal vehicles, employed by the Astra Militarum to patrol rough ground or deploy rapid-response firepower. Armoured Sentinels are modified with extra protective panellin...
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47-14 Warhammer 40K - Astra Militarum: Bullgryns$70.00Ogryns are simple beings – abhumans adapted for brute strength and resilience on high-gravity worlds. In battle, their instincts rarely lead them beyond hitting the enemy as hard as possible. These...
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47-19 Warhammer 40K - Astra Militarum: Heavy Weapons Squad$75.00Heavy Weapons Squads are teams of gun crews that can swiftly set up their arsenal of portable armaments. They bolster battle lines and provide close fire support with adaptable loadouts of precise ...
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47-24 Warhammer 40K - Astra Militarum: Baneblade$180.00More rolling fortress than vehicle, the Baneblade super heavy tank is possessed of overwhelming firepower. Wherever a Baneblade sees battle, it becomes the centre of the battle line, Imperial Guard...
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47-30 Warhammer 40K - Astra Militarum: Gaunt's Ghosts$112.00Gaunt’s Ghosts are stealthy and deadly officers and soldiers who have performed infamous raids and secretive missions and have won many unlikely victories. They are led by Colonel-Commissar Ibram G...
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47-31 Warhammer 40K - Astra Militarum: Rogal Dorn Battle Tank$155.00The Rogal Dorn Battle Tank is a lumbering behemoth, equally suited to anchoring a battle line, or grinding forward in support of an assault. Bristling with thunderous guns, these hulking armoured f...
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47-33 Warhammer 40K - Astra Militarum: Cadian Shock Troops$76.00Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
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47-34 Warhammer 40K - Astra Militarum: Cadian Castellan$57.00Cadian Castellans are strategic senior officers, often formally ranked as Captains or Colonels. These authoritative leaders of the Astra Militarum's forces bear a panoply of armaments and in...
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47-35 Warhammer 40K - Astra Militarum: Lord Solar Leontus$90.00Arcadian Leontus is the Lord Commander Solar of the Astra Militarum, wielding vast armies against apocalyptic invasions, sector-wide insurgencies, and even distant campaigns beyond the Segmentum So...
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47-45 Warhammer 40K - Astra Militarum: Centaur RSV$100.00Centaur Rapid Strike Vehicles speed into battle, their transport compartments loaded with full squads of Astra Militarum infantry. Rugged and simple, these transports eschew heavy firepower to focu...
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47-47 Warhammer 40K - Armageddon Battalion: Astra Militarum$375.00The rattle of tanks and tracks, and the hammering of gunfire, herald the advance of an Astra Militarum armoured infantry division. These forces are well-suited to aggressively seizing strategic obj...
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47-50 Warhammer 40K - Astra Militarum: Commissar$57.00Commissars are ruthless officers embedded throughout the Astra Militarum, charged with maintaining the morale, discipline, and loyalty of their regiment. With the power to summarily execute any sol...
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47-56 Warhammer 40K - Astra Militarum: Commissar Yarrick$68.00Commissar Sebastian Yarrick inspires the common soldiery as few champions of the Imperium are able. He can also tear through his enemies, delivering thunderous blows with his trophy power klaw, mow...
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//progamers.com.au/cdn/shop/files/99120105139_AstraMilitarumHippogriffAFV9_771x1000.jpg?v=178287781247-57 Warhammer 40K - Astra Militarum: Hippogriff AFV$92.00The Hippogriff Armoured Fighting Vehicle combines speed and agility with a range of turret-mounted weapon loadouts capable of handling almost any battlefield situation. Excellent rapid-response veh...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pro Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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