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topFILTER FILTERThere are 6465 productsSort
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87-67 Warhammer Age of Sigmar - Regiments of Renown: Lumineth Realm-Lords - Sigil Convocation$80.00Sigil Convocations are assemblages of magic summoned and shepherded by Scinari Calligraves who embark on the path of the wanderer. These aelves have mastered the art of magical coalescence, giving ...
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83-107 Warhammer Age of Sigmar - Disciples of Tzeentch: Argent Shards$85.00Argent Shards are twin splinters of sorcerous crystal chipped from the daemonic core of a Silver Tower that radiate the madness and mutative corruption of Tzeentch. Sorcerers of the Change God can ...
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70-874 Warhammer Age of Sigmar - Spearhead: Lumineth Realm-Lords - Hurakan Vanguard$210.00Buoyed aloft by the vigour of the wind, the Hurakan Vanguard protect the borders of Lumineth territory with the swiftness of a speeding zephyr. Through their bond with the air, these devoted warrio...
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70-839 Warhammer Age of Sigmar - Spearhead: Disciples of Tzeentch - Tzaangor Warflock$210.00Tzaangor Warflocks surge forth from the twisted wilds of the realms, intent upon drowning the sterile cities of Order in madness, mutation, and flame. These are no primitive beastmen – they wield u...
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87-42 Warhammer Age of Sigmar - Battleforce: Lumineth Realm-Lords - Ilithan Warhost$345.00The warhosts of the Lumineth Realm-lords are naturally skilled, well-equipped, and highly disciplined. When assembled into a fighting force, care is taken to offer balance between offence, defence,...
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69-26 Warhammer 40K - The Maelstrom Battalion: Leagues of Votavnn$230.00Oathbands can amass lucrative advance payments from their temporary allies by fulfilling mercenary contracts, which they see as no different to any other means of providing for their kindred. Merce...
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36-06 Warhammer 40K - Battleforce: Thousand Sons - Sekhmet Coven$320.00The Thousand Sons are masters of the Warp and infernal sorcery. In battle, the Scarab Occult Terminators march forward in eerie lockstep, spewing tainted fire and cutting down enemies foolish enoug...
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37-12 Warhammer 40K - Battleforce: Emperor's Children - Lords of Excess$345.00The Emperor’s Children are prideful traitors who have fallen victim to their depraved obsessions. Upon the battlefields of the 41st Millennium, they indulge these obsessions in a horrifyingly viole...
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67-07 Warhammer 40K - Battleforce: World Eaters - Khorne Daemonkin$345.00The World Eaters, like their patron god Khorne, are not known for subtlety. When they go to war, they often do so with a host of bloodthirsty Daemons of Khorne at their side, all to reap skulls for...
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46-78 Warhammer 40K - Battleforce: Aeldari - Eldritch Raiders$360.00The Eldritch Raiders are feared throughout the deep void. Led by Prince Yriel of Iyanden, the infamous pirate lord, these thrill-seeking raiders sail the stars in search of prey. Speed and cunning ...
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43-108 Warhammer 40K - Battleforce: Red Corsairs - Lords of the Maelstrom$355.00The Red Corsairs are the undeniable masters of the Maelstrom, and they are rightly feared by all who tread too close to this benighted area of the galaxy. Striking out in raiding parties composed o...
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42-18 Warhammer 40K - Battleforce: Death Guard - Vile Vectorium$345.00The Death Guard march to war in slow, purposeful steps, advancing through a hail of fire with unnatural resilience. They spread disease and contagion wherever they go, blighting the very land upon ...
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83-108 Warhammer Age of Sigmar - Regiments of Renown: Disciples of Tzeentch - Seekers of Silver$130.00Upon the shattering of a Silver Tower, eldritch power and esoteric knowledge are forcibly discharged into the realms. The Seekers of Silver are airborne specialists sent by the Change God to recove...
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Dimension X Pizzasaur [Teenage Mutant Ninja Turtles Commander]$1.00Set: Teenage Mutant Ninja Turtles Commander Type: Artifact Creature — Food Alien Mutant Rarity: Rare...
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Undergrowth Stadium [Teenage Mutant Ninja Turtles Commander]$9.70Set: Teenage Mutant Ninja Turtles Commander Type: Land Rarity: Rare T...
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Irma, Part-Time Mutant [Teenage Mutant Ninja Turtles Commander]$8.00Set: Teenage Mutant Ninja Turtles Commander Type: Legendary Creature — Human Mutant Shapeshifter Rarity: ...
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Exploding Barrel [Teenage Mutant Ninja Turtles Commander]$1.00Set: Teenage Mutant Ninja Turtles Commander Type: Artifact Rarity: Rare Cost...
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City of Brass [Teenage Mutant Ninja Turtles Commander]$19.65Set: Teenage Mutant Ninja Turtles Commander Type: Land Rarity: Rare W...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Pro Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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